oddballers campaign
Ubisoft wanted a launch trailer and key art as frenetic as their game. They wanted to open the trailer with 3D animated sequence.
I came up with the idea of have one continuous shot weaving in and amongst the chaos for that “blink and you’ll miss it” vibe. I put together the animatic which had to be tight given the project ambition, but it was so much fun!
ROLE: Creative Lead
AGENCY: Maverick Media
CLIENT: Ubisoft